Martin Larsson
LEVEL DESIGNER - GAME DESIGNER - TECHNICAL DESIGNER - PROJECT MANAGEMENT - SECURITY CONSULT
A 2D platformer featuring a tiny knight with a fork. Use the fork to climb and bounce your way through difficult levels, avoiding hazards and enemies and utilizing the environment to your advantage.
PROJECT DETAILS
Project Length - 8 weeks (half time)
Engine - TGA2D, Developed by our project group
Level Editor - Tiled
Reference game: GatoRoboto / Mega Drive
Genre: 2D platformer
PERSONAL RESPONSIBILITIES
Level Design
Game design
GAME DESIGN
One of my responsibilities in this project was to come up with the base metrics, gameplay, and what obstacles we should have.
LEVEL DESIGN
I was tasked with creating the Underdark and Cabinet cove.
-
Download - Forkknight
ART
ADAM TÖRN
FELIX RAHM
NATALI ARVIDSSON
PATRIK IDNERT
LEVEL DESIGN
BO STEEN
MARTIN LARSSON
PROGRAMMING
ANTON LIIVAK
LEO VON AHN
BENJAMIN GLODECK
EMIL NYGREN
JIMMI ELDERYD