Martin Larsson
LEVEL DESIGNER - GAME DESIGNER - TECHNICAL DESIGNER - PROJECT MANAGEMENT - SECURITY CONSULT
In development
IN STYLE, INDIE GAME, THIRD-PERSON fast-paced shooter
Level Design
In Style is a fast-paced shooter that fuses together classics like Enter The Matrix and Max Payne to create a thrilling retro-styled hero shooter
Use tricking mechanics to create heroic plays, increase your score to unlock weapons and progression. Find your loadout and beat the game your way.
Play online with a friend in cooperative mode.
SNAKE EYES, AAA GAME, THIRD-PERSON ACTION ADVENTURE
DRAGONSLAKE ENTERTAINMENT (2022-2023)
Level Design - Blockout/Whitebox
As a level design intern, I had the privilege of being educated on
Atomic Arcade is developing G.I. Joe Snake Eyes, a AAA third-person Action/Adventure game that is currently in the works.
Unfortunately, I'm unable to share any further information about the project at this time as I am bound by a strict NDA.
Artikels: Snake Eyes and the evolution of adaptation
Artikels: Hasbro Has A Big-Budget G.I. Joe Snake Eyes Game In The Works
Artikels: Hasbro's CEO wants to be releasing multiple games year 2026
DRAGONSLAKE ENTERTAINMENT (2022)
UNANNOUNCED, AAA GAME, THIRD-PERSON ACTION ADVENTURE
Level Design - Blockout/Whitebox - Engine: Unreal Engine 5
As a level design intern, I had the privilege of being educated on an unannounced AAA internal project, a third-person action adventure game.
I got to develop my own area and later worked close with QA and Game Designers fixing errors, working on test maps, locating bugs, setting up level streams and other stuff in the project.
RETROLIGHT (2024 - )
More Information: https://www.atomicarcade.com