Martin Larsson

LEVEL DESIGNER - GAME DESIGNER - TECHNICAL DESIGNER - PROJECT MANAGEMENT - SECURITY CONSULT

In development

IN STYLE, INDIE GAME, THIRD-PERSON fast-paced shooter

Level Design

In Style is a fast-paced shooter that fuses together classics like Enter The Matrix and Max Payne to create a thrilling retro-styled hero shooter

Use tricking mechanics to create heroic plays, increase your score to unlock weapons and progression. Find your loadout and beat the game your way.

Play online with a friend in cooperative mode.

SNAKE EYES, AAA GAME, THIRD-PERSON ACTION ADVENTURE

DRAGONSLAKE ENTERTAINMENT (2022-2023)

Level Design - Blockout/Whitebox

As a level design intern, I had the privilege of being educated on
Atomic Arcade is developing G.I. Joe Snake Eyes, a AAA third-person Action/Adventure game that is currently in the works.

Unfortunately, I'm unable to share any further information about the project at this time as I am bound by a strict NDA.

DRAGONSLAKE ENTERTAINMENT (2022)

UNANNOUNCED, AAA GAME, THIRD-PERSON ACTION ADVENTURE

Level Design - Blockout/Whitebox - Engine: Unreal Engine 5

As a level design intern, I had the privilege of being educated on an unannounced AAA internal project, a third-person action adventure game.

I got to develop my own area and later worked close with QA and Game Designers fixing errors, working on test maps, locating bugs, setting up level streams and other stuff in the project.

RETROLIGHT (2024 - )

More Information: https://www.atomicarcade.com

Professinal PROJECTS